There's been a world of leaks and speculation about the Switch 2's internals leading up to it's reveal in the next few months, and while rumors and daydreams about amazing benchmarks and numbers on paper have always been a common thing to fantasise, I think most people are now missing the point.
Recently, some Switch 2 leaks came out speculating that the system would use a custom Nvidia SoC: GMLX30-R-A1 which will likely have the power of a low 20 series or high 16 series Nvidia card, Samsung 8nm processing over 4nm, and 12GB onboard RAM. Many expected the Switch 2 to rival the PS4 Pro in terms of specs, especially in a world where there is raw competition with the likes of the Steam Deck and ROG Ally, etc.
But they don't need to.
People seem to forget that Switch V1 pushed absolutely mind blowing experiences on a custom version of the Nvidia Tegra X1 -Which also powered the Nvidia Shield TV, and was roughly on par with the Apple A9 used in the iPhone 6S, but optimised differently. Nintendo don't need bundles of hardware allocation to make good games - Nintendo EPD as well as many of the talented port studios have been innovating in optimisation for years. That has allowed them to create games that are often on par with larger console games, that run on a handheld, that maintains good battery and at an approachable, affordable entry point.
That chip that was running a smart TV box gave you Breath of the Wild and portable Skyrim. In 2017. Imagine what they could do with this.
I am still fully convinced that these specs will be leaps and bounds for all publishers involved. yes there will be better out there. But this route allows them to keep Switch 2 cheap - which is crucial for the people who won't care about specs. And the games will still look amazing - especially given the importance of graphical advancements in console generations is getting smaller and smaller.